What Is the PS5 GPU Equivalent To?

The new Playstation 5 is a very powerful console. It has an incredible eight-core CPU with AMD Zen 2 architecture, which is roughly as powerful as the Ryzen 7 3700X. But what is the PS5 GPU equivalent to? 

Since we know for a fact that the Playstation 5 has an RDNA 2 GPU with real-time ray tracing, we can say that it is a bit more powerful than the RX 5700 XT. Or, if you look at the green side, it’s similar to the RTX 2070 Super. 

However, comparing a console GPU with a graphics card is a bit like comparing apples to oranges. You can find out more about the Playstation 5 GPU below as well as more information about the specs of the earth-shattering console. 

What GPU Does the Playstation 5 Have? 

One of the best ways that we can estimate and compare the raw power of a GPU is through teraflops. You have probably heard that weird jargon sometime before. In short, teraflops (often abbreviated as TFLOPs) are a convenient measurement of graphical power. This can be a graphics card built for computers, a GPU inside a laptop, and, you guessed it, a gaming console. 

So, how many teraflops does the Playstation 5 have? According to the official specifications, the Playstation 5 GPU has a total graphical power of 10.28 TFLOPs. However, real-world performance is a bit different here. The actual gaming performance is about 9.2 TFLOPs. 

So, if you look at the real-world TFLOPs and compare them to an equivalent graphics card, that has to be either the RX 5700 XT or RTX 2070 Super. The frame rates, resolution, and graphical settings would be very close between the Playstation 5 and these two cards. 

The RX 5700 XT has 9.8 TFLOPs of graphical power, so it’s more powerful on paper. However, the real-time ray tracing is not supported by the RX 5700 XT as it is in the PS5. 

In the corner of team green, the Nvidia RTX 2070 Super is a more powerful version than the standard version and it boasts about 9.5 TFLOPs. That is again a bit more powerful than the Playstation 5 GPU. 

And when it comes to computing units, the RX 5700 XT has 40. The PS5 has 36, just like the RX 5700, but the Playstation has a variable frequency of up to 2.23 GHz, so it’s a bit faster than either card on stock settings. 

What About RAM/VRAM? 

As hinted above, comparing a gaming console GPU to a graphics card is a bit difficult, even if we have a unit of measurement such as TFLOPs. This is because a discrete graphics card is almost like a small computer inside your computer. It has its own dedicated VRAM, cooling, and so on. 

The Playstation 5 has 16GB of GDDR6 memory with a memory bandwidth of 448 GB/s. This is very important because the Playstation 5 has to share this memory with the CPU as well. So, only 12-13 GB of that RAM is available for games. This is fine now, but as games keep getting bigger, it may be a problem in the future. 

Games need a lot of memory because VRAM is used for textures and many other graphical assets. Your computer stores that in the graphics card VRAM than the system RAM. The RTX 2070 Super and the RX 5700 XT both have 8 GB of GDDR6 VRAM with a memory bandwidth of up to 448 GB/s. 

Then what does all this mean to you? The answer is a bit tricky, but you should know that both of these graphics cards are almost identical to the Playstation 5’s GPU, at least when it comes to the graphics settings, frame rate, and resolution. But the catch is that gaming consoles tend to target 30 FPS, which is often not enough for an average PC gamer. 

The 30 FPS Problem 

High-end graphics cards that are much more powerful than the RX 5700 XT and the RTX 2070 Super, like the RX 6800 XT for example, can breeze through all PC games at 60 FPS or more with Playstation 5 settings. So, you can see where the problem lies. Most PC gamers tend to agree that games have to be at least 60 FPS so that you have the best experience. 

Even monitors with G-sync and FreeSync usually don’t support the adaptive sync technology below 48 Hz (Or, in this case, FPS). And if you have ever tried adaptive sync, you will agree that the difference between having it on and off is night and day. 

This is not really the case with console gaming. Most console gamers are used to 30 FPS in AAA titles and 60 FPS in eSports titles with few FPS drops across the board. And on PC, your FPS is constantly fluctuating, depending on the area in the game, which is more noticeable than having 30 FPS in the first place. 

Frame pacing is also important. This is when the frames per second and refresh rate of the display are synchronized. For example, most TVs have a refresh rate of 60 Hz. So, if a game is rendered at 30 FPS, each frame is duplicated and the game ends up looking pretty smooth. 

In other words, a frame stays on the screen for two screen refreshes. And game developers often duplicate frames on the PS5 for this exact purpose. 

On the other hand, PC games don’t have any frame pacing. If your game is running at only 30 FPS, an average 60 Hz monitor will have to guess what to display between each refresh. The problem here is that monitors aren’t usually very good at this, so the game ends up looking horrible. 

You will see the same frame for three to four refreshes instead of two, which for you will look like the game is lagging horribly. This is why you want to get a more powerful GPU than the one found in the PS5 if you want to have a smooth experience. 

You should aim to get 60 FPS from your graphics card. This way, even if you have a high refresh rate monitor with adaptive sync, you won’t experience stutters when your FPS drops slightly. A drop from 60 to 50 should not be too noticeable with adaptive sync, but a drop from 50 to 40 certainly is. 

So, if you really want to match (and beat) a Playstation 5 GPU, you will need a graphics card that can deliver twice as many teraflops. This could be the RX 6800 XT, with its 20.74 TFLOPs of graphical performance. Or the new RTX 3070, with again about 20 TFLOPs of performance. 

Other Playstation 5 Specifications 

You know by now that the Playstation 5 has a Radeon RDNA 2 GPU with ray tracing support. It delivers up to 10.3 TFLOPs of graphical performance on paper, but it’s actually closer to 9.2 TFLOPs. And the clock speed can get as high as 2.23 GHz. 

It also has an AMD Ryzen Zen 8 Core / 16 Thread CPU that has a base clock of 3.5 GHz. The CPU and GPU share 16 GB of GDDR6 RAM and the internal storage is a blazing fast 825 GB SSD. You can expand the storage by putting in an additional NVMe SSD in the empty storage slot. 

You can get an optional optical drive that can read Ultra HD Blu-ray, BD-ROM, BD-R/RE, and DVD. This affects the weight – the one with the optical drive is 4.5kg, and the digital version is only 3.9kg. Also, the power requirement is 350W and 340W respectively. 

When it comes to the I/O, you get three USB Type-A ports, two of which are SuperSpeed ports that support up to 10 Gbps. And you also get a USB Type-C port with the same maximum bandwidth. There is also Ethernet, Wi-Fi, and Bluetooth 5.1. 

Final Thoughts

We can safely say that the GPU found in the Playstation 5 is about as powerful as the RX 5700 XT or the RTX 2070 Super. The Playstation 5 GPU is an RDNA 2 GPU that supports ray tracing and it has a graphical performance of up to 10.28 TFLOPs. 

However, real-world performance has shown that the Playstation 5 GPU offers around 9.2 TFLOPs of graphical performance, which makes it slightly less powerful than the two aforementioned graphics cards, at least on paper. But since the Playstation 5 is a gaming console, comparing it to any graphics card is not that easy. 

This is because the Playstation 5 FPS is synced with the 60 Hz refresh rate of TVs and even 30 FPS tends to look significantly smoother than on a PC. Playstation 5 games often double the frames, but that is not the case on PCs. The monitor has to guess what the next frame is, which makes the game look very choppy. 

So, if you want to match and beat the PS5, you will need a GPU that is twice as powerful as the one found in the console. Those would be the RX 6800 XT and RTX 3070. 

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